Dragon's Dogma: Dark Arisen review (2024)

Our Verdict

The PC port doesn't introduce much new and certain elements could be stronger, but Dragon's Dogma: Dark Arisen still shines as a uniquely enjoyable RPG.

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NEED TO KNOW

What is it? An open-world RPG with excellent combat and a unique companion system.
Expect to pay: $29.99/ £23.99
Developer: Capcom
Publisher: Capcom
Reviewed on: Windows 10, 16GB RAM, GeForce GTX 780
Multiplayer: None
Link: Official site

Dozens of feet up, my gauntlets digging into the mane of a livid griffin, I knew I'd made a huge mistake. The beast was grounded when I'd hopped atop his back in the hopes of introducing his eyes to my sword, but he'd shot up so high afterwards that I could have seen the main character's hometown if I'd dared to look (and if it popped in in time). One slip, one splat, and it'd be game over. Below, though, a mage's spell set my group's weapons aflame. My ranger companion let loose a mighty arrow, alighting the monster's wings and bringing us slamming back to earth.

I already knew how all this would end: I spent many sleepless nights with Dragon's Dogma's appealing mix of Western RPG stylings and Monster Hunter-inspired combat years ago when it first dropped for the Xbox 360. Graphics have advanced, scores of better and lesser RPGs have come and gone, but there on the stones of the Bluemoon Tower, I still relished the return of the same rush of victory that overcame me in 2012.

Now, at last, we have the PC port, which takes its guise from 2013's Dark Arisen, a retooled version of the initial release with a ridiculously tough endgame zone and numerous tweaks to various annoyances. It's a port, all right, which is to say that it's here and it does little to distinguish itself from its console forebears aside from nifty features like better textures and uncapped framerates. (A single crash over 50 hours aside, it ran beautifully.) Still, that's cause for celebration. Scarred with imperfections but entertaining to the end, Dragon's Dogma is easily one of the most memorable RPGs of the last decade.

Dragon's Dogma: Dark Arisen review (1)

It achieves this distinction almost in spite of its story. It's not bad, and it's capped on one end by a dragon who eats your heart as though he's sucking Nutella off his claw and on the other by a deliciously bizarre conclusion preceding the New Game that still makes for good discussions when less than sober. In between, though, it relies excessively to backtracking and indulges too many humdrum sidequests. It clings to predictable Western RPG conventions: in one corner there's the dastardly secret society, in another, the artifact-stuffed ruin.

It works, though, because it's all told with enthusiastic gravitas. For all the chimeras and dragons, Gransys is a land that tries to stick to the real, favoring utilitarian armor designs over flamboyance, and the interactions impart a dutiful ‘let's do this’ sense I admire. This extends even to the open-world landscape, which boasts coastal cliffs, mountains, and towering Norman architecture but never quite inspires the kind of visual rapture you get from, say, The Witcher 3. (Worse, it's prone to pop-ins and muddy details at long distances.) Saving the world is a job, dang it, and Dragon's Dogma makes you feel it.

Jobs can be fun, of course, and Dragon's Dogma delivers a challenging brand of action that's rousing regardless of whether it's played on the keyboard or with a gamepad. Greatswords crash with hefty weight, arrows fly with satisfying thwapps, and spells impale ogres with icy tendrils. So many RPGs could learn from how fun this is. The appeal isn't just the fighting (which could benefit from a lock-on); it's also the way it lets you scramble up the arms of cyclopes and slice off the tails of lizard men. Sick of one of the main three classes of Fighter, Strider, and Mage? You can easily switch out to another and level its skills or those of six hybrids. Some fare better than others; Warriors, for instance, perform pitifully in Dragon's Dogma's many ranged encounters.

Dragon's Dogma still feels enjoyably unique four years on.

Enter the pawns. Nothing sets Dragon's Dogma apart quite like them. They're mysterious beings with classes and skills that fill the blanks of what you need, thus allowing my Warrior to bring along, say, a bow-toting Ranger, a healing Mage, and a powerful Sorcerer—for a price. You get a main pawn that other players can summon, and you can summon up to two of theirs as well. There's a satisfying Pokémon-like appeal to trying them out (which you'll need to since they don't level with you), and having to let go of a well-geared, well-skilled pawn sometimes stings like the death of a fleshed-out character in another RPG. Alas, they're prone to spouting obvious, ceaseless chatter such as "These stairs serve as a useful route in their own right," but happily Dark Arisen lets you switch that off.

If that's what it takes, do it. It's rough in parts, and numerous other RPGs tell a better story or inspire greater awe. But Dragon's Dogma still feels enjoyably unique four years on and that's something few of its genre cousins can claim. And the best thing I can say? Even now, I'm already itching to get back in.

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The Verdict

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Dragon's Dogma: Dark Arisen

The PC port doesn't introduce much new and certain elements could be stronger, but Dragon's Dogma: Dark Arisen still shines as a uniquely enjoyable RPG.

Leif Johnson

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Dragon's Dogma: Dark Arisen review (2024)

FAQs

How many hours is dragon's Dogma Dark Arisen? ›

When focusing on the main objectives, Dragon's Dogma: Dark Arisen is about 32½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 113 Hours to obtain 100% completion.

What is the difference between Dragons Dogma and dragon's Dogma Dark Arisen? ›

Right Dark Arisen contains the new area Bitter Black Island PLUS all the DLC from Dragon's Dogma. It is the exact same as the Vanilla copy but with BBI. The core game is THE EXACT SAME but you can now go to BBI. BBI contains new enemies plus new and better weapons and armour.

Is dragon's Dogma Dark Arisen the full game? ›

An expanded version of the game titled Dragon's Dogma: Dark Arisen began development in 2012 for the game's original platforms. The game includes additional content such as an extra dungeon dubbed Bitterblack Isle, with additional weapons and armor exclusive to that area, and full Japanese voice acting.

Is dragon dogma worth finishing? ›

Story is a bit weird in the middle and just feels like repeated fetch quests for no real reward but that actually fits the story once you finish the game and figure out the secrets of the Dragons Dogma. The pay off for sticking through it is totally worth it.

What is the best class in Dragon's Dogma Dark Arisen? ›

Magic Archers are the most versatile class on the list. They have access of to most weapons and spells types/elemental abilities. They can be played in solo due to their high offensive potential. They can also be played in team due to their access to many support skills.

Is Dragon's Dogma bigger than Skyrim? ›

According to Capcom, the map for Dragon's Dogma is roughly four times larger the the map for the first Dragon's Dogma game. It puts it somewhere between 28 to 33 square miles, double the size of The Elder Scrolls V: Skyrim's map.

Can you romance in Dragon's Dogma? ›

As for the true Dragon's Dogma 2 romance options, the ones that do lead to a declaration of love and a special cutscene, there are only two: Ulrika and Wilhelmina. You need to complete a bunch of quests and raise their affinity to unlock them as romantic partners.

Should I play Dragons Dogma on easy or normal? ›

Easy Mode provided a more forgiving journey, offering reduced experience points and mitigated damage, making it an ideal starting point for those new to the genre or seeking a less intense adventure.

Do I need to play Dragon's Dogma 1 before 2? ›

The short answer is no, there's no reason to play Dragon's Dogma before jumping into Dragon's Dogma 2. This is for one simple reason: Dragon's Dogma 2 takes place in an alternate world to the first game, meaning that the former's story does not at any way impact the sequel.

Can you keep playing after beating Dragons Dogma? ›

After the true ending is completed, players are once again sent to the main menu, where "Restart game with current level and equipment" will now be the only option – it is not possible to continue playing Dragon's Dogma 2 after beating its true ending.

Which dragon's dogma should I play first? ›

As per an interview, Hideaki Itsuno claims you don't have to play Dragon's Dogma 1 before Dragon's Dogma 2. An explanation for this is that the protagonist will get amnesia, which means they will have no recollection of anything before the sequel.

How many endings does Dragons Dogma have? ›

There are four unique endings to Dragon's Dogma, and they don't all occur just before the credits roll. Some of them have an enormous impact, and greatly expand the overall playtime.

Does Dragon's Dogma have good combat? ›

The surprising thing about its combat system is… that's it, in terms of player input. There's no dodge roll, no counter, no combos. There are no mechanics based around timing evades or attacks. Blocks and parries are available only to the fighter and thief classes, sometimes as unlockable skills.

What level should I be to beat Dragon's Dogma? ›

It depends really on how many noticeboard and side quests you do, how much exploration, and possibly which difficulty you're playing on, but I'd say generally you're probably going to be somewhere around 50-55 when you face the main boss.

Does build matter in Dragon's Dogma? ›

“So in Dragon's Dogma 2, you won't have any situations where you won't be able to enter a place because of your body type,” he said. “However, body type will still have an impact on your character's stats or characteristics. If your character is taller then there will be characteristics that match that.

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